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You’ll have to connect the pieces of road to one another in a way you see fit. The controls and execution of the game are fairly simple. At the beginning of the game you’ll have to create fairly simple constructions, but after some time you’ll have to create drawbridges, suspension bridges, bridges with springs for impact bracing, or even multiple layered bridges to allow crossing vehicles to pass. The offset is simple, as well as the editor in which you create your bridges, but the overall execution proves to be tricky. Poly Bridge 2 is, like its predecessor, a difficult puzzle game in which you’ll have to build bridges to get vehicles to the other side. The sound effects are also basic, but they suffice and give proper feedback on what is going on. You’ll be treated to very tranquil and soothing music, which is certainly appreciated when your design breaks into a million pieces for the umpteenth time. The soundtrack is pretty much on the same simplistic level as the game’s graphical prowess. In the old game it had a smartphone-like format where you had to clear each level in succession. Now you can just choose whatever level you fancy from a list of levels from each of the different worlds. It seems the developers did opt for a different graphical style for the level selection. The simplistic style works perfectly for a game such as this, as it’s pretty much all about the gameplay, and sometimes seeing a cute bridge and vehicle tumble down into the liquid abyss. On the other hand, there’s the simulation screen, which has a cute visual style that includes a vehicle, a possible obstacle, and a backdrop in accordance with the set of levels you’ve chosen. On the one hand you’ll have the simple editor screen in which you design your bridge, which is somewhat like a technical blueprint.
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Poly Bridge 2 adheres to the low poly style of the first game. A game such as this requires no overarching plot to be interesting. These have different themes and different objectives, but in the end, it’s all about building a bridge from point A to B, with point C and D occasionally thrown in the mix. You can pick stages from four different worlds, each having their own set of levels. There is no bigger picture to be found in your creative adventure in Poly Bridge 2. This time, without that much notice in advance, we got our hands on a copy of the second Poly Bridge, which was more of the same, but what’s already good doesn’t need to be fixed. More than once we saw our bridges shatter into small bits as it all got flushed away by the ocean or river(s) we had to traverse.
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Of course, building bridges might sound easy when having to do it on a digital piece of paper, but the situations presented in Poly Bridge proved to be a challenge. Back in 2015 our site took a look at Poly Bridge, which was a cute looking game that involved the creation of bridges.
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